package Message.Db.Tables
{
	
	public class TBoss extends Object
	{
		public var code:int;
		public var name:String;
		public var level:int;
		public var attackModel:int;
		public var camp:int;
		public var type:int;
		public var avatarId:int;
		public var modelId:int;
		public var speed:int;
		public var attackSpeed:int;
		public var attackDistance:int;
		public var visionRange:String;
		public var attackRange:int;
		public var physicalAttack:int;
		public var magicAttack:int;
		public var maxLife:int;
		public var maxMana:int;
		public var physicalDefense:int;
		public var magicDefense:int;
		public var reliefRate:int;
		public var hitRate:int;
		public var joukRate:int;
		public var passRate:int;
		public var blockRate:int;
		public var physicalCritRate:int;
		public var magicCritRate:int;
		public var speededUpRate:int;
		public var toughnessRate:int;
		public var skillPublicCd:int;
		public var skillList:String;
		public var experienceDrop:int;
		public var moneyDrop:String;
		public var itemDropId1:int;
		public var itemDropId2:int;
		public var itemDropId3:int;
		public var shopDropId:int;
		public var aiBase:int;
		public var aiEx:int;
		public var talkId:int;
		public var live:int;
		public var route:String;
		public var notResertStatus:int;
		public var showType:int;
		public var broadcastInterval:int;
		public var sharpId:int;
		
		public function TBoss()
		{
			
		}
		
	}
}
